环绕子弹
没有命中的子弹会环绕在身边。 在 [小冲积先生] 投入实战演习获得良好结果后,这种子弹的研发立即开始了。
品質A販賣怪售價41
Wiki 連結開啟 Wiki
協同效果
If the player has [炸弹] or [冰炸弹] , Bombs periodically spawn around the player blocking projectiles (similar to [玻璃滚石] ) and exploding on contact with enemies. Note these bombs will also continuously explode on [狼] and [狗] , pushing the player around and making it difficult to remain standing still.
[炸弹] [冰炸弹] [玻璃滚石]if the player has [小冲积先生] , it causes the planets fired by the gun to have smaller bullets orbiting them like moons; these bullets persist when the missed shots start orbiting the player. Each planet only has 1 "moon" bullet, regardless of how many moons the corresponding planet has in real life.
[小冲积先生]效果
- Upon missed bullets hitting a wall, an identical bullet will start orbiting the player, similar to [小冲积先生] The effect does not trigger if a bullet disappears in mid-air, such as by hitting an enemy, or being destroyed by a Bombshee . If the maximum amount of orbiting bullets is reached, the next bullets fired will instead bounce similar to [弹性子弹] .
- When using a beam weapon, the above does not occur. Instead, the beam circles the player once before firing in the aimed direction. Notably, this is guaranteed to immediately occur upon firing, rather than after the beam hits an obstacle.
備註
- Battle Mode - If the player has [炸弹] or [冰炸弹] , Bombs periodically spawn around the player blocking projectiles (similar to [玻璃滚石] ) and exploding on contact with enemies. Note these bombs will also continuously explode on [狼] and [狗] , pushing the player around and making it difficult to remain standing still.
- Orrery - if the player has [小冲积先生] , it causes the planets fired by the gun to have smaller bullets orbiting them like moons; these bullets persist when the missed shots start orbiting the player. Each planet only has 1 "moon" bullet, regardless of how many moons the corresponding planet has in real life.
- The Void Corps - Missed bullets fired by orbiting weapons will also orbit around the player.
- If the player shoots the [燃烧弹发射器] onto a wall, the orbiting projectile will be a ball of fire.
- Orbiting bullets do not reveal secret rooms, even if they came from a weapon that could.
- If the player also has [雪球弹] , bullets get continuously bigger as they orbit the player. This can create very high damage bullets, but it can also obscure the view of the player and become a hindrance. With certain piercing bullets, this may cause enough lag to make the game unplayable.
- Be careful when using weapons that could harm the player, such as [充满仇恨的霰弹枪] or [燃烧弹发射器] . Orbiting projectiles can unpredictably hit environmental obstacles such as pots and create puddles of poison or fire.
- Missed bullets fired by companions will also orbit around the player.
- This item should be dropped before playing [温彻斯特霰弹枪] 's game, as it makes it impossible to bounce shots.
- Bullets deflected from weapons will orbit around you.
- The item also works on the invisible projectiles fired by [卡西] or [见鬼冲击波] . Some caution should be used so as not to accidentally destroy unopened chests or trigger explosive barrels.
- In Challenge Mode , if the Unfriendly Fire modifier is active, missed bullets will still orbit the player but will also become enemy bullets. Sometimes, this will cause an orbiting bullet to orbit so closely to the player that it instantly damages them. For this reason, this item should be dropped whenever the Unfriendly Fire modifier is active.
- If duplicates of this item are somehow obtained, there is no observable effect on bullet weapons, but the circular path of beam weapons will grow each time the weapon is refired. The radius never decreases, even if you swap guns or drop all of your Orbital Bullets, which can quickly render beam weapons unusable.
解鎖方式
Purchase from Doug for 28 .














