Railgun

CalibratingCharged

Launches a dense metal slug at incredible speeds. Ricochets will loosely track enemies. This railgun has moved beyond the prototype stage into production. The slug has been reduced in mass to cut costs, resulting in weaker relative performance but high ricochet potential.

QualitySSell Creep Price54
Wiki LinkOpen WikiMagazine Size1
Max Ammo40Reload Time0.6
DPS27.0 (1 hit) 243.2 (maximum hits)Damage50
Fire Rate-Shot Speed250
Range1000Force50
Spread0ClassCharged

Synergies

Notes

  • Dead Cell - If the player also has [Fortune's Favor] , the charge time is 10% faster and its damage to bosses is increased by 30%.
  • When this gun is charged, the beam of light coming from the end is usually stopped by walls. However, passages to secret rooms will let the light through, revealing their location. If the weapon is switched before it is discharged, no ammo will be used. Sometimes the laser glitches through random areas of wall. To make sure it is a door and not a glitch, strafe and make sure the laser highlights a door-sized area.

Trivia

  • Its appearance is near identical to the man-portable rail gun from the Metal Gear Solid franchise. The synergy with [Fortune's Favor] is a reference to the character Fortune from Metal Gear Solid 2 , who wields the weapon. Ironically, Fortune doesn't wield the final production model seen in Metal Gear Solid 4 ; she wields the prototype .
  • The synergy Dead Cell is a reference to Fortune's squad, the Dead Cell Unit.
  • The flavor text is a reference to the character Garrus Vakarian of the Mass Effect franchise. A running joke (both in universe and in real life among fans of the series) is that Garrus really likes to calibrate guns.
  • The Railgun does not need to be charged until the guiding lines fully converge. In fact, the weapon will fire around halfway through its full charging animation, because it is "charged" as soon as the small cloud of smoke emerges around the player.

Unlock Method

Purchase from Ox and Cadence for 30 .