Heavy Boots
Allows a Gungeoneer to keep their footing, even when great force is applied to them.
Description
Heavy Boots is a passive item in Enter and Exit the Gungeon . It also appears in powerup form in Exit.
Synergies
If the player also has [
Mahoguny] , it fires four explosive shots at a time.
Mahoguny] If the player also has [
Anvillain] , its shot speed is decreased by 25% and its damage is increased by 20%.
Anvillain] If the player also has [
Tangler] , [
Pulse Cannon] , [
Blunderbuss] , [
Regular Shotgun] , [
Old Goldie] , [
Huntsman] , [
Void Shotgun] , [
Zilla Shotgun] , [
Elephant Gun] , [
Blooper] or [
Siren] , their damage is increased by 20%, their shot speed is increased by 50%, and their reload time is decreased by 20%.
Tangler] [
Pulse Cannon] [
Blunderbuss] [
Regular Shotgun] [
Old Goldie] [
Huntsman] [
Void Shotgun] [
Zilla Shotgun] [
Elephant Gun] [
Blooper] [
Siren] Effects
- Prevents the player from being moved by external forces, including: Enemy knockback
- Gun recoil
- Conveyor belts
- Ice patches
Notes
- Iron Slug - If the player also has [
Big Iron] , it fires a single high-damage slug.
- Moving platforms with still move the player as normal.
- This item prevents the recoil from [
Alien Engine] , making it much easier to use offensively.
Unlock Method
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