Hungry Bullets
Some bullets gain the ability to cannibalize. The magic of the Gungeon brings sentience to these just-fired bullets, and they resort to their most basic instinct: to feed.
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Synergies
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Effects
- Adds a chance for the player's bullets to become blue. Blue projectiles will 'eat' any enemy projectiles within a radius of 1.5 tiles around them, destroying them. For each bullet 'eaten', the projectile will gain a 10% damage and size increase.
- Individual hungry bullets will become 'sated' after eating 8 projectiles, and will no longer consume any more, effectively capping the damage and size multiplier per bullet at 80%.
- Doubles the damage of beam style Guns .
Notes
- Hungry Bullets is usually more effective for guns that fire many bullets in a large spread, such as shotguns.
- Does nothing against enemy beams, such as those fired by the Shelleton , Beholster , or Det .
- The beam damage multiplier granted by Hungry Bullets does not stack with the beam damage multipliers of [Shock Rounds] , [Flak Bullets] , [Explosive Rounds] , [Shadow Bullets] , [Vorpal Bullets] , [Blank Bullets] , [Devolver Rounds] or [Katana Bullets] .
- If the player is using the [Phoenix] , its short-ranged flame burst with each shot can occasionally destroy any bullet the burst touches.
- If duplicates of this item are somehow obtained, further increases the chance of the player's bullets to become blue.
Trivia
- The quote "Hungry Hungry!" and resemblance of the item to a hippopotamus is a reference to the game Hungry Hungry Hippos.
Unlock Method
Get caught by a Tarnisher .










