Special Game Modes Guide (Turbo, Rainbow, Blessed & More)
All special modes in Enter the Gungeon — Turbo Mode, Rainbow Mode, Challenge Mode, Blessed Mode, and Boss Rush: which NPC runs each mode, how to unlock it, and how it plays.

Beyond the main run, Enter the Gungeon offers several optional special modes, all managed by NPCs in Brèche. Each section below covers how a mode plays, how to unlock it, and how to turn it on. For more detail on the NPCs themselves, see the
All NPCs & Merchants Guide.
Turbo Mode
How It Works
The whole game speeds up: player movement and dodge roll around ×1.4, enemy movement ×1.5, enemy bullets ×1.3. Reload times and Cadence stay the same, so the pace gets much more intense — great for thrill-seekers or shortening run length.
Unlock & Access
- NPC:
Chien du mode turbo – Tonic the Sledge-Dog - Unlock: his cell appears after the
Dragun has been defeated; once rescued he settles in Brèche - Access: talk to him to toggle the mode on and off for free
Notes
- Defeating the
Dragun in Turbo Mode unlocks the
Pierre Crisis - Turbo Mode does not speed up the pasts
- In co-op, Turbo Mode only affects Player 1 — Player 2 gets the effect only if Player 1 is dead
- Your movement and roll speed up more than enemy bullets but less than enemy movement, so outrunning projectiles gets easier while outrunning chasing enemies gets harder
Rainbow Mode
How It Works
Each floor starts with a Rainbow Chest from which you may take exactly one item. Almost every other chest and item drop is confiscated by
Marchand arc-en-ciel – Bowler, and shops stop selling items — your entire run rides on one lucky pull per floor, which makes high-quality pulls feel fantastic.
Unlock & Access
- NPC:
Marchand arc-en-ciel – Bowler - Unlock: rescue him from a cell after the
Dragun has been defeated - Access: talk to him to toggle the mode on and off for free
Notes
Balle de conquêtes and quest-related items still appear normally; the Balle Qui Peut Tuer le Passé and
Clef rongée cannot be taken either
Ferraille is never confiscated (including
Ferraille d'or,
Mensonges, and
Ferraille), so the
Robot, who grows stronger from
Ferraille, is especially suited to this mode- The most useful tell:
Marchand arc-en-ciel – Bowler sits on every non-rainbow chest. A
Brown Chest he is not sitting on is a naturally spawned Rainbow Chest and is safe to open — and a natural one lets you take all eight items - Do not spend a
Clef on a locked chest he is sitting on: the key is consumed and the chest is empty. Save keys for the Oubliette hatch and locked doors - The Rainbow Chest at the start of each floor is guaranteed at least one S qualité and one A qualité, and is unaffected by Magnificence (
What Is Magnificence?) - Most shrines stop working, but the Glass Shrine still hands out
Pierre de Guon en verres and the Y.V. shrine still grants its buff; mirror rooms are worthless - Opening a
Glitch Chest is a bad deal here: you still get sent to the glitch floor, but
Marchand arc-en-ciel – Bowler takes all eight rewards from the fight
Challenge Mode
How It Works
Every combat room gains 1–3 random challenge modifiers (more on later floors) — enemies exploding on death, darkened rooms, restricted firing zones, and so on. Bosses in the Hollow and Forge get unique extra modifiers.
Unlock & Access
- NPC:
Dé des défis – Daisuke - Unlock: use the
Sanctuaires - Dice 3 times, or rescue him from a cell after defeating the
Dragun - Access: talk to him and pay 6 Crédit hégémoniques for the next run; after 30 attempts the cost drops to 1
Notes
- Reaching the Mine de Poudre à canon unlocks
Balles-loteries - Defeating the
Dragun unlocks
Ballucinogènes and Double Challenge Mode (more modifiers per room; enabled by talking to
Dé des défis – Daisuke again) - After 30 attempts,
Ballucinogènes unlock automatically if not already unlocked
Blessed Mode
How It Works
During a blessed run you carry a single ever-changing weapon — it transforms into another random gun after dealing 200 damage, killing 5 enemies, running out of ammo, or 20 seconds in combat — and no other guns can be added to your inventory. Active and passive items are unaffected.
Unlock & Access
- NPC:
Sorcière des bénédictions - Unlock: rescue her from a cell after the
Dragun has been defeated - Access: pay 6 Crédit hégémoniques to bless your next run
Notes
- During a blessed run, bosses drop no Crédit hégémoniques, shops sell no guns, and the shortcut elevators are blocked off; Munchers and Evil Munchers cannot be fed guns either (
Muncher) - Picking up a new gun does not give you a second gun — it just triggers another reroll. Achievements and unlocks can still be earned during a blessed run
Gunslinger cannot be unlocked on a blessed run — as
Paradox you will not be pulled down to Bullet Hell by the
Liche- Completing a blessed run unlocks
Gunther and the "Gun Game" achievement
Boss Rush
How It Works
Each floor contains only an entrance, boss rooms, and an exit — you fight the bosses back to back up to the
Dragun. Bosses have no DPS cap here, so strong combos can melt them.
Unlock & Access
- Entrance: the elevator room in Brèche (
Réparateur) - Unlock: complete the Forge shortcut elevator
- Access: costs 3 Crédit hégémoniques; the first time is free
Notes
- Damageless boss kills still award a
Balle de conquête (at most one per floor), but bosses drop no Crédit hégémoniques - Completing Boss Rush unlocks the
Touche Crochet
Cursed Mode
Cursed Mode is not a built-in toggle but a high-risk playstyle: deliberately stack Curse, and Jammed enemies appear more and more often — difficulty and rewards rise together. See
What Is Curse? Effects and How to Lower It for where Curse comes from, what it does, and how to reduce it.