Meister der Schlösser

Wer gut spielt, erhält SchlüsselPassiv

Erhöht die Chance, einen Schlüssel zu erhalten, wenn ein Raum gesäubert wird.

QualitaetBSell-Creep-Preis30
Wiki-LinkWiki oeffnen

Synergien

Firing With Flair:

If the player also has the [Leuchtpistole] , it sets green fire, which leaves enemies permanently burning.

[Leuchtpistole]

Effekte

  • Adds a chance to gain a key upon completing a room. If Master of Unlocking triggers, it will spawn a key on top of the player.

Notizen

  • Firing With Flair - If the player also has the [Leuchtpistole] , it sets green fire, which leaves enemies permanently burning.
  • Key Witness - If the player also has [Gehülse-Dietrich] , firing any gun has a chance to fire an [AKEY-47] shot.
  • In practice, this item can almost fully substitute for infinite unlock items due to the sheer amount of keys it generates (assuming the player has little to no Curse ).

Trivia

  • Unused: Reinforced Lockpicks - If the player has [Verlässliche Dietriche] , it increases lockpick success rate to 80%. Removed because it contains a starting item.
  • This item is a reference to the character Jill Valentine from Resident Evil and her ability to pick locks. The item's name is a reference to an infamous voice line in the first Resident Evil game: "Jill, here’s a lockpick. It might come in handy if you, the Master of Unlocking, take it with you."
  • The chance to gain a key is in effect during the first two phases of the Lich, and it is possible to earn a key for defeating a phase and 'clearing' that room.

Freischaltung

-