Arma das Câmaras
Transforma-se de acordo com a Câmara. Esta arma possui uma liga avançada com memória de forma. Ao ser exposta a diferentes estímulos ambientais, ela reage aos sais no organismo do Balexplorador e se transforma em uma arma específica do local. Balas mestras também podem influenciar a forma desta arma peculiar.
QualidadeCPreco Sell Creep21
Link wikiAbrir wikiTamanho do penteKeep of the Lead Lord : 22 Oubliette : 10 Gungeon Proper : 8 Abbey of the True Gun : 1 Black Powder Mine : 500 Resourceful Rat's Lair : 1 Hollow : 1 R&G Dept. : 100 Forge : 1000 Bullet Hell : 500
Municao maximaKeep of the Lead Lord : 500 Oubliette : 350 Gungeon Proper : 500 Abbey of the True Gun : 200 Black Powder Mine : 500 Resourceful Rat's Lair : 50 Hollow : 50 R&G Dept. : 900 Forge : 1000 Bullet Hell : 500Tempo de recargaKeep of the Lead Lord : 1.3 Oubliette : 1.5 Gungeon Proper : 1.8 Abbey of the True Gun : 0.5 Black Powder Mine : 0.1 Resourceful Rat's Lair : 2.0 Hollow : 2.0 R&G Dept. : 0.6 Forge : 0.0 Bullet Hell : 0.1
DPSKeep of the Lead Lord : 15.9 Oubliette : 30.3 Gungeon Proper : 25.1 Abbey of the True Gun : 80.0 Black Powder Mine : 300.0 Resourceful Rat's Lair : 20.0 Hollow : 68.0 R&G Dept. : 10 (No Swing) Forge : 70.0 Bullet Hell : 180.0DanoKeep of the Lead Lord : 5.5 Oubliette : 10 Gungeon Proper : 3.5x6 Abbey of the True Gun : 40 Black Powder Mine : 30 Resourceful Rat's Lair : 40 Hollow : 5 (Ice) 6 (Explosion) 10x5 (Small rocket) 15x5 (Small rocket explosion) 136 (Total potential damage) R&G Dept. : 2 (No Swing) Forge : 35/s x2 Bullet Hell : 30/s x6
CadenciaKeep of the Lead Lord : 0.3 Oubliette : 0.2 Gungeon Proper : 0.7 Abbey of the True Gun : 0.1 Black Powder Mine : 0.1 Resourceful Rat's Lair : 1.0 Hollow : 1.0 R&G Dept. : 0.05 Forge : N/A Bullet Hell : N/AVelocidade do tiro-
Alcance-Forca-
Dispersao-ClasseNone
Sinergias
Each [Bala Mestra] the player carries permanently unlocks the mode of its respective floor. Reloading the Chamber Gun with a full magazine cycles through the unlocked modes. This synergy does not work with [Olhos de Lich] .
[Bala Mestra]Notas
- Master's Chambers - Each [Bala Mestra] the player carries permanently unlocks the mode of its respective floor. Reloading the Chamber Gun with a full magazine cycles through the unlocked modes. This synergy does not work with [Olhos de Lich] .
- In the Keep of the Lead Lord , the Chamber Gun is a single target, semi-automatic gun.
- In the Oubliette , the Chamber Gun fires poison skulls.
- In the Gungeon Proper , the Chamber Gun is a shotgun that is somewhat similar to [Espirro] .
- In the Abbey of the True Gun , the Chamber Gun is a piercing crossbow.
- In the Black Powder Mine , the Chamber Gun is a melee-range, high damage drill. Having [Balas de Artilharia] equipped, this form will fire small, spark-like bullets in front of it, with significant damage output. This is a good combination with [Balas Orbitais] .
- In the Resourceful Rat's Lair , the Chamber Gun is a rocket launcher which fires cheese wheels that encheese enemies, similar to those fired by the [Ementaler] .
- In the Hollow , the Chamber Gun is a combination of [Geleira] and [Exótica] ; it fires an ice cube projectile that bounces off walls and enemies, leaves a trail of water, and eventually bursts into several homing rockets.
- In the R&G Dept. , the Chamber Gun is a pencil which functions similarly to the [Tábua] , except that when you reload it, it flips to the other side (Pencil-> Eraser -> Pencil).
- In the Forge , the Chamber Gun is a beam weapon that shoots 2 homing beams of lava in a V-pattern.
- In Bullet Hell , the Chamber Gun is a homing chain beam similar to the [Bobina Chocante] , hitting all visible enemies at once for high damage.
- All modes share the same ammo pool. Firing a shot in one mode reduces the ammo of the other modes by a proportional amount. For example, firing one shot in its Hollow mode uses up 10 shots of the base mode, because the base mode has 10 times the max ammo.
- The Chamber Gun is one of the three weapons in the NONE gun class that can be obtained in normal play, the others being the [Lança-pistolas] and the [Gládio do Kroll] .
- If the player has [Balas Aleatórias] and does not switch to the Chamber Gun from a floor that does not have a [Bala Mestra] (such as the Oubliette , Abbey of the True Gun , Resourceful Rat's Lair , or the R&G Dept. ), other guns have a chance to shoot bullets from that firing mode.
Metodo de desbloqueio
Visit all Chambers at least once














