All NPCs & Merchants Guide
Every functional NPC in Enter the Gungeon: shop merchants, special services like the
Vampire and
Blacksmith, minigames, and all The Breach NPCs.

NPCs in Enter the Gungeon come in two groups: some appear inside the Gungeon and only settle in The Breach once rescued or dealt with, while others live in The Breach and handle unlocks, shops and game modes. The same NPC often offers different services on each side, so this guide is split the same way.
The first half covers NPCs inside the Gungeon (shops, special exchanges, secret-room-only, challenges and lore); the second half covers The Breach. Four of them appear on both sides — the The Breach entry is marked in its heading, and the Gungeon entry links straight to it.
Dungeon NPCs
Shops
Bello (main shopkeeper)
Bello runs the main shop on every floor except the Forge, ???, R&G, and Bullet Hell. His stock includes random Guns, Items,
Blank,
Map, and
Glass Guon Stone.
- Firing a weapon in his shop earns a warning; a second offense doubles all prices; a third closes the shop permanently
- Every floor's shop always stocks at least one
Key - Some items trigger special effects when bought from a shop
Old Red
Old Red specialises in
Blank-related items, including Ammolets and the
Elder Blank. She must be rescued from her cell in Enter the Gungeon before she begins appearing in shops.
| Type | Items |
|---|---|
| Guns | Huntsman |
| Active items | Elder Blank, Relodestone |
| Passive items | Chaos Ammolet, Copper Ammolet, Frost Ammolet, Full Metal Jacket, Gold Ammolet, Holey Grail, Lodestone Ammolet, Owl, Table Tech Blanks, Uranium Ammolet |
Cursula
Cursula sells magic items and charming guns at a steep 50% discount — the deepest in the game. The catch is that every purchase raises Curse by 2.5, so weigh the half-price tag against the Curse before buying. She must be rescued before appearing in shops.
| Type | Items |
|---|---|
| Guns | Charmed Bow, Casey, Gunslinger's Ashes, Huntsman, Life Orb, Pitchfork, Shotgun Full of Love, Unicorn Horn |
| Active items | Big Boy, Bracket Key, Charm Horn, Elder Blank, Knife Shield, Lament Configurum, Spice, Stuffed Star |
| Passive items | Badge, Blood Brooch, Cursed Bullets, Disarming Personality, Heart Locket, Heart Purse, Holey Grail, Monster Blood, Sixth Chamber, Wax Wings, Yellow Chamber |
Professor Goopton
Professor Goopton specialises in goop, poison, and fluid-related items at a 20% discount. He must be rescued before appearing in Enter the Gungeon and The Breach. His second shop is covered in
Professor Goopton (The Breach).
| Type | Items |
|---|---|
| Guns | Abyssal Tentacle, Barrel, Bubble Blaster, Compressed Air Tank, Evolver, Fossilized Gun, Gungeon Ant, Mega Douser, Mutation, Plague Pistol, Plunger, Strafe Gun, The Membrane |
| Active items | Bottle, Duct Tape, Napalm Strike, Poison Vial, Potion of Gun Friendship, Potion of Lead Skin, Weird Egg |
| Passive items | Bug Boots, Gundromeda Strain, Monster Blood, Sponge |
Flynt
Flynt accepts
Key instead of casings. He sells chest- and key-related items. He must be rescued before appearing in shops.
| Type | Items |
|---|---|
| Guns | AKEY-47, Vorpal Gun |
| Active items | Bracket Key, Chest Teleporter, Daruma, Lament Configurum, Trusty Lockpicks |
| Passive items | Baby Good Mimic, Ballot, Book of Chest Anatomy, Brick of Cash, Heart Locket, Mimic Tooth Necklace, Ring of Chest Friendship, Ring of Chest Vampirism, Ring of Mimic Friendship, Shelleton Key |
Trorc
Trorc sells military-themed guns and items at a 20% discount. He must be rescued before appearing in Enter the Gungeon and The Breach. His second shop is covered in
Trorc (The Breach).
| Type | Items |
|---|---|
| Guns | A.W.P., Boxing Glove, Bullet, Casey, Com4nd0, M16, Machine Pistol, Mourning Star, Patriot, RC Rocket, Shell, Wood Beam |
| Active items | Air Strike, Big Boy, C4, Chaff Grenade, Portable Table Device, Cigarettes |
| Passive items | Drum Clip, Flak Bullets, Full Metal Jacket, Laser Sight, Macho Brace, Remote Bullets, Stout Bullets, Turkey |
How prices are calculated
A price is the quality's base cost × the floor's price multiplier × the merchant's discount × any item discount. Base costs are S quality 120, A quality 90, B quality 65, C quality 45, and D quality 35
Casings; for pickups it is 30 for
Ammo and
Heart, 25 for
Armor and
Key, 20 for
Blank and
Half Heart, and 10 for
Glass Guon Stone.
- Merchant discounts:
Cursula ×0.5 (but she adds Curse — see
What Is Curse? Effects and How to Lower It);
Professor Goopton and
Trorc ×0.8; every Black Market merchant ×0.5, except
Flynt's
Key-priced goods (see
Demon Face) - Item discounts:
Iron Coin ×0.8,
Disarming Personality ×0.85,
Smiley's Revolver ×0.85 - Exceptions:
Table Tech Money always costs 50
Casings;
Prime Primer (
Bullet That Can Kill the Past Guide) and the
Gnawed Key ignore every discount - Before they are unlocked,
Clown Mask,
Drill, and
Loot Bag are priced at 9999 and can only be obtained by stealing them or forcing the shop to close (
How to Steal from Shops)
Special Exchanges & Services
Sell Creep
Sell Creep buys your guns and items for
Casings at approximately 45% of their base price. If the player holds a
Master Round, a dedicated
Sell Creep room appears in the Hollow.
- S-quality items yield ~54 casings;
Junk yields ~3 casings - Cannot sell:
Sponge,
Ring of Miserly Protection,
Busted Television, or
Trusty Lockpicks
Vampire
After being rescued,
Vampire occasionally appears beside
Bello's shop or in her own cross-shaped room. She exchanges
Half Heart for casings at a rate of 20 × the floor's price multiplier.
- Selling a
Full Heart yields more casings than buying one from the shop costs — highly profitable - Trading with
Vampire does not count as taking damage and will not break
Glass Guon Stone or reset
Polaris/
Metronome streaks - The
Robot cannot trade with
Vampire - Trading with
Vampire three times unlocks
Wood Beam
Blacksmith
Blacksmith is found in the Forge's shop, where she also sells three items and three pickups.
Her main role is collecting the four components needed to forge the Bullet That Can Kill The Past:
Prime Primer,
Arcane Gunpowder,
Planar Lead, and
Obsidian Shell Casing.
Each time you pass through with a component, she takes it and records the progress. Once all four are collected, the completed bullet can be carried into the next run to challenge the final boss.
- Bring the
Busted Television to unlock The
Robot character - Bring
Ruby Bracelet to have her upgrade an item
Ox's replacement arm is found in the Forge, but must be returned to
Ox in the The Breach (not given to the
Blacksmith) — see his entry
Patches and Mendy
Patches and Mendy appear in hidden rooms in Enter the Gungeon. They repair sawed-off or otherwise damaged guns — bring a broken weapon to them and they will restore it for free.
Synergrace
Synergrace occasionally appears in Enter the Gungeon after being rescued. She sells a
Synergy Chest — an unlocked chest that may contain an item able to synergise with your current loadout.
- She refuses to sell if you have no weapons or items capable of triggering a synergy
- The synergy chest is not guaranteed to produce a synergy-related item
Synergy Chest can be
Glitch Chest- In Rainbow Mode, synergy chests yield nothing
- Purchasing from her 3 times unlocks
Macho Brace
Secret Room NPCs
Witches
The three
Witches — Squintie, Beakie, and Hunchie — appear in secret rooms in Enter the Gungeon (generated separately from normal secret rooms, so they don't replace them). Trade any gun and gain 2 Curse to receive a gun of equal or higher quality in return. The exchange can only be made once per encounter.
- The replacement gun is always equal to or one tier higher than the traded gun
- Adds 2 Curse — factor this into Curse-sensitive runs
- Works normally in Rainbow Mode
Old Man
The
Old Man appears in secret rooms in Enter the Gungeon (generated separately, like the
Witches). He gives the player a free random gun or item, no strings attached.
- In co-op, the
Old Man refuses to give anything
Brother Albern
Brother Albern appears in secret rooms in Enter the Gungeon. He poses a question to the player and rewards them with a pickup, item, or gun depending on their answer.
Challenges & Minigames
Winchester
Winchester runs a shooting minigame in Enter the Gungeon. Targets hit determine the quality of the reward chest. See the
Winchester Minigame Guide for full rules and tips.
Gunsling King & Manservantes
Gunsling King offers wager challenges in Enter the Gungeon. Bet 18–22 casings, then complete the next room under a specific condition to win your bet back plus a gun or item reward. He must be rescued before appearing.
Challenge types: clear the room without taking damage; without dodge rolling; using only a provided gun (
Klobbe,
Pea Shooter,
Derringer,
Nail Gun, or
Casey); or in Challenge Mode (requires
Daisuke to have returned to The Breach).
- You must talk to him and place the wager before entering; the room is accessible either way, but walking in first simply forfeits that wager opportunity
- The provided gun cannot be dropped
- Completing 10 challenges and speaking to him in The Breach unlocks the
Owl - No reward is given in Rainbow Mode — a note is left instead
The Lost Adventurer
The Lost Adventurer appears in hidden rooms that have a map on the wall. Speaking to him reveals the full room layout of the current floor. He returns to The Breach after being rescued. His entry after being rescued is
The Lost Adventurer (The Breach).
Lore & Information
Blockner
Blockner appears in an optional duel room in Enter the Gungeon. Defeating him yields an item reward and is connected to
Ser Manuel's side quest. He appears in The Breach after certain conditions are met. His later entry is
Blockner (The Breach).
The Breach NPCs
Lore & Dialogue
Drunkard
The
Drunkard sits in the lower left of The Breach from the very beginning — no rescue needed, and he sells nothing. Talk to him after defeating a boss or rescuing a new NPC and he will tell stories and offer wry commentary about that event.
Shops
Ox & Cadence
Ox and
Cadence share a single cell (in the Keep of the Lead Lord or Gungeon) and open a shop in The Breach once rescued. The shop trades in Hegemony Credits and sells unlocks — paying adds the gun or item to Enter the Gungeon's loot pool rather than handing it to you directly. When a row of stock sells out, new wares appear the next time The Breach reloads; buying everything costs 682 Credits in total.
| Type | Stock (Hegemony Credits) |
|---|---|
| Guns | Thompson Sub-Machinegun (1), Gamma Ray (2), Hegemony Carbine (3), RPG (5), Mailbox (5), Origuni (6), Flash Ray (6), Science Cannon (6), Freeze Ray (7), Grasschopper (8), Ice Breaker (8), Magic Lamp (8), Raiden Coil (8), Mass Shotgun (9), Tangler (10), Face Melter (10), Heroine (13), Bullet Bore (14), Black Hole Gun (20), Yari Launcher (25), Railgun (30), Microtransaction Gun (100) |
| Active items | Spice (7), Box (8), Duct Tape (10), Singularity (12), Portable Turret (12) |
| Passive items | Heart Bottle (2), Rocket-Powered Bullets (4), Heart Locket (4), Heart Purse (4), Hot Lead (5), Heart Lunchbox (5), Fat Bullets (6), +1 Bullets (6), Bloody Eye (7), Angry Bullets (8), Eyepatch (8), Sunglasses (10), Nanomachines (10), Space Friend (25), Broccoli (25), Platinum Bullets (200) |
Doug
Once rescued he occasionally appears in the lower center of The Breach; the chance depends on the last chamber reached in the previous run (Keep of the Lead Lord 20%, Gungeon 40%, Mines 60%, Hollow 80%, Forge 100%).
He sells unlocks for Hegemony Credits, stocking only 2 items at a time and restocking once both are bought. Buying everything costs 852 Credits and additionally unlocks
Gilded Bullets.
| Type | Stock (Hegemony Credits) |
|---|---|
| Guns | Devolver (10), Casey (12), Starpew (20), Dueling Laser (20), Vorpal Gun (20), Hyper Light Blaster (22), Mourning Star (22), Strafe Gun (26), Stone Dome (26), The Exotic (26), Big Shotgun (26), Combined Rifle (26), 3rd Party Controller (28), GuNNER (28), Tetrominator (28), Triple Gun (28), Void Core Cannon (28), Really Special Lute (28), Kruller Glaive (28), Knight's Gun (28), The Predator (28), Gunderfury (28) |
| Active items | Teleporter Prototype (22) |
| Passive items | Silver Bullets (8), Stout Bullets (12), Roll Bomb (12), Charming Rounds (14), Helix Bullets (16), Magic Bullets (18), Vorpal Bullets (26), Snowballets (26), Bumbullets (26), Devolver Rounds (26), Scouter (26), Flak Bullets (28), Orbital Bullets (28), Blank Bullets (28) |
Professor Goopton (The Breach)
After you buy something from
Professor Goopton's shop in Enter the Gungeon, he sets up a second store in the upper right of The Breach, selling goop-themed gun and item unlocks (added to Enter the Gungeon's loot pool) for Hegemony Credits. Buying everything costs 146 Credits.
For his in-Gungeon inventory, see his Dungeon NPC entry.
| Type | Stock (Hegemony Credits) |
|---|---|
| Guns | Plague Pistol (6), Plunger (7), The Membrane (10), Fossilized Gun (12), Abyssal Tentacle (15), Evolver (35) |
| Active items | Napalm Strike (18) |
| Passive items | Monster Blood (5), Sponge (6), Bug Boots (7), Gundromeda Strain (25) |
Trorc (The Breach)
After you buy something from
Trorc's shop in Enter the Gungeon, he sets up a second store in the lower left of The Breach, selling military-themed gun and item unlocks (added to Enter the Gungeon's loot pool) for Hegemony Credits. Buying everything costs 124 Credits.
For his in-Gungeon inventory, see his Dungeon NPC entry.
| Type | Stock (Hegemony Credits) |
|---|---|
| Guns | M16 (5), Com4nd0 (8), A.W.P. (10), Patriot (12), RC Rocket (15) |
| Active items | Cluster Mine (3), Air Strike (6), Ration (7), Chaff Grenade (13), Big Boy (20), Magazine Rack (25) |
Game Modes
Tonic the Sledge-Dog
Tonic the Sledge-Dog is a blue St. Bernard and an homage to Sonic the Hedgehog. His cell only appears after the
Dragun has been defeated; once freed he settles in the upper right of The Breach. Talking to him toggles Turbo Mode on and off for free, dramatically speeding up the whole game. See the
Special Game Modes Guide (Turbo, Rainbow, Blessed & More) for a full mode overview.
Sorceress
Sorceress can only be rescued from Enter the Gungeon after defeating the
Dragun; she then settles in the upper right of The Breach. For 6 Hegemony Credits she blesses your next run: you carry a single gun that keeps transforming at random (it changes after enough damage dealt, kills, ammo depletion, or time in combat) and cannot pick up other guns. See the
Special Game Modes Guide (Turbo, Rainbow, Blessed & More) for a full mode overview.
- Completing a blessed run unlocks
Gunther - During a blessed run, bosses drop no Hegemony Credits, shops sell no guns, and shortcut elevators are unavailable
Tinker
Tinker is The Breach's elevator engineer, in charge of building shortcut elevators that let you start a run on a later floor. After speaking to him in The Breach, he appears in elevator shafts: wait in a floor's first room until the elevator rises away, then drop down the shaft to find him.
Deliver the materials listed below (they can be accumulated over multiple runs, or paid off directly with Hegemony Credits) and the elevator room in The Breach will grant direct access to the corresponding floor. Each completed shortcut also rewards a gun or item.
| Shortcut floor | Required materials (any one option) |
|---|---|
| Gungeon | 3 Blank; or 3 Key + 120 Casings; or 10 Hegemony Credits |
| Mines | 3 Armor (6 for Robot); or 4 Key + 180 Casings; or 15 Hegemony Credits |
| Hollow | 4 Junk; or 5 Key + 240 Casings; or 20 Hegemony Credits |
| Forge | 6 filled Full Heart; or 6 Key + 300 Casings; or 25 Hegemony Credits |
Taking a shortcut straight to a deeper floor spawns
Resourceful Rat, wearing a crude mask to impersonate
Bello, in that floor's elevator entrance room.
He lays out three free guns of the same quality and lets you take some to make up for the loot you skipped: Gungeon — D quality, pick 1; Mines — C quality, pick 1; Hollow — B quality, pick 2; Forge — B quality, take all 3. The selection stays the same until you defeat that floor's boss.
Frifle and the Grey Mauser
Once rescued,
Frifle and the Grey Mauser station themselves in the lower right of The Breach and hand out hunting contracts. You hold one contract at a time and complete it by killing the required number of target enemies in Enter the Gungeon; progress carries over between runs and is never lost to death or restarts. Each completed contract awards 5 Hegemony Credits and unlocks the corresponding gun or item.
| Hunt target | Unlock reward |
|---|---|
Bullet Kin ×200 | Sling |
Blobulon family ×60 | Elephant Gun |
Hollowpoint ×40 | Unicorn Horn |
Gunjurer family ×40 | Bundle of Wands |
The Beholster ×3 | Pig |
Mimic family ×3 | Mimic Tooth Necklace |
Gun Nut family ×25 | Gunknight Helmet |
Bullet Shark ×35 | Compressed Air Tank |
Lead Maiden ×25 | Rattler |
Gunzookie family ×30 | Snakemaker |
Shambling Round ×20 | Cat Claw |
Shelleton ×20 | Shellegun |
Shroomer ×30 | Makeshift Cannon |
Kill Pillars ×3 | Gunzheng |
Dragun ×5 | Grey Mauser |
- Once all set contracts are done, they switch to repeatable random contracts (kill 20 of a given enemy for 5 Hegemony Credits)
Bowler
Bowler's cell only appears after the
Dragun has been defeated. Once freed, talking to him toggles Rainbow Mode on and off for free: a
Rainbow Chest spawns at the start of each chamber but you may take only one item from it, while all other chests and boss drops are replaced with notes from
Bowler. See the
Special Game Modes Guide (Turbo, Rainbow, Blessed & More) for a full mode overview.
Daisuke
Daisuke's cell only appears after defeating the
Dragun once, or after using the dice shrine 3 times. Once rescued he settles in the upper right of The Breach; talking to him enables Challenge Mode for the next run, applying random modifiers to every room and raising the difficulty considerably. After beating Challenge Mode once, you can instead enable the even harder Double Challenge Mode. See the
Special Game Modes Guide (Turbo, Rainbow, Blessed & More) for a full mode overview.
- After his rescue,
Gunsling King's wager challenges gain a Challenge Mode option
Lore & Information
The Lost Adventurer (The Breach)
After being rescued, he appears in The Breach; talking to him yields hints about the secret chambers.
Ser Manuel
Ser Manuel needs no rescue — he is the tutorial instructor in the Halls of Knowledge. After you avenge him by defeating
Blockner in the Mines, he appears in the lower left of The Breach.
Blockner (The Breach)
After
Blockner is defeated in the Mines, his ghost appears in The Breach, and he may later reappear in Enter the Gungeon as a miniboss. Defeating him unlocks
Betrayer's Shield and
Badge.
Ledge Goblin
The
Ledge Goblin sits on a ledge in the lower right of The Breach with her helmet beside her. Kick the helmet off the ledge and she will head into Enter the Gungeon to retrieve it — you must then rescue her again from a cell on a deeper floor. After rescuing her 4 times, she chains the helmet down for good and
Blast Helmet is unlocked.




























































































































































































