ガンジン
技術自体は古いものだ\nが、安定した性能を持つ。 回転数を上げれば、定格の40倍に上る弾丸を排出する。
品質SSell Creep価格54
最大弾薬800リロード時間1.25s
DPS80.7ダメージ5
連射速度0.05弾速35
射程1000ノックバック15
拡散6°クラスFull Auto
シナジー
If the player has [弾薬ベルト] , continuously moving with Gungine held gives the player a yellow glow, significantly increasing Gungine's rate of fire. The glow disappears if the player stops moving. Additionally, Gungine has a chance to refund ammo upon firing.
[弾薬ベルト]If the player has [ディボルバー] , a pool of oil spawns underneath enemies killed using Gungine.
[Devolver弾]If player also has [ユニティリング] , it fires a spread of three bullets per shot, but fires at 1/5th of its original speed.
[ユニティリング]メモ
- Buckle Up - If the player has [弾薬ベルト] , continuously moving with Gungine held gives the player a yellow glow, significantly increasing Gungine's rate of fire. The glow disappears if the player stops moving. Additionally, Gungine has a chance to refund ammo upon firing.
- Contractual Obligation - If the player has [ディボルバー] , a pool of oil spawns underneath enemies killed using Gungine.
- what engine do you use - If player also has [ユニティリング] , it fires a spread of three bullets per shot, but fires at 1/5th of its original speed.
- Together with [バグブーツ] or the Hot Rolls synergy, it is possible to generate infinite ammo.
- With both Buckle Up and what engine do you use , Gungine has a chance to gain ammo when fired, because it shoots 3 bullets per shot and each has a chance to be refunded. The Gunslinger always gets this synergy combination.
- Chambers such as Black Powder Mine and Oubliette also allow for near unlimited ammo regeneration due to a large presence of liquids on each of the chambers. Oil lamps on the walls can be shot to create extra liquid.
- Items that refund some ammo, such as [ゾンビ弾] , are ignored by the reload effect, so it is possible to end up with more bullets than you fired.
- If the player currently has flight, Gungine's reload effect will not work.
- Since the Gungine replenishes ammo at the start of reloading, interrupting the reload by swapping to another weapon will give the missing ammo without reloading the Gungine. This can allow a single puddle of liquid to give several hundred rounds.
- If the Gungine has a full clip, pressing the Reload button will still clear liquids, but will not give the player ammo as no shots were fired in the current clip.
- If the player is holding this item as they go into the Aimless Void, the speed buff remains despite the player no longer holding the gun. This effect does not carry over into the past, however.
- The Gungine can break the boss DPS cap if fired fast enough.[testing needed]
トリビア
- This gun is a reference to the Vlambeer game Luftrausers , which features a bullet-firing engine of the same name.
- It also seems to be a play on “Gungeon”, the name of the game and its setting. This would explain the Contractual Obligation synergy, as [ディボルバー] Digital is the publisher for the game, and therefore would logically have a contractual obligation to support it.
- In addition to this, the what engine do you use synergy is a reference to the game's development in the [ユニティリング] engine.
- Judging by its Ammonomicon Entry tagline and overall appearance, the Gungine is likely a V-12.
- The Gungine is possibly an inspiration for the design of the Fantastic Gun from Soul Knight , which in and of itself is heavily inspired by Enter the Gungeon .
- The Gungine is possibly inspired by Butcher shotgun from the Borderlands series. The design, increasing rate of fire, and chance to replenish ammo on shot granted by the Buckle Up synergy bears striking resemblance with the Butcher from Borderlands 2 .
- The Gungine with the what engine do you use synergy shoots 3 pellets per shot, the same number as the Butcher from the first Borderlands game.
アンロック方法
Speak to the Tinker after completing the shortcut to the Hollow .







