Głodne pociski

Jeść, jeśćPasywny

Niektóre pociski stają się kanibalami. Magia Lochu Giwer powoduje, że wystrzelone pociski stają się świadomymi istotami i próbują zaspokoić najważniejszą potrzebę: jedzenia.

JakoscACena Sell Creep41
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Synergie

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Efekty

  • Adds a chance for the player's bullets to become blue. Blue projectiles will 'eat' any enemy projectiles within a radius of 1.5 tiles around them, destroying them. For each bullet 'eaten', the projectile will gain a 10% damage and size increase.
  • Individual hungry bullets will become 'sated' after eating 8 projectiles, and will no longer consume any more, effectively capping the damage and size multiplier per bullet at 80%.
  • Doubles the damage of beam style Guns .

Notatki

  • Hungry Bullets is usually more effective for guns that fire many bullets in a large spread, such as shotguns.
  • Does nothing against enemy beams, such as those fired by the Shelleton , Beholster , or Det .
  • The beam damage multiplier granted by Hungry Bullets does not stack with the beam damage multipliers of [Pociski wstrząsowe] , [Naboje rozpryskowe] , [Wybuchowa amunicja] , [Naboje cienia] , [Krytyczne pociski] , [Ślepe naboje] , [Pociski devolverowe] or [Pociski katany] .
  • If the player is using the [Feniks] , its short-ranged flame burst with each shot can occasionally destroy any bullet the burst touches.
  • If duplicates of this item are somehow obtained, further increases the chance of the player's bullets to become blue.

Ciekawostki

  • The quote "Hungry Hungry!" and resemblance of the item to a hippopotamus is a reference to the game Hungry Hungry Hippos.

Odblokowanie

Get caught by a Tarnisher .