Main incendiaire

2D6 + Mod IntSemi-automatique

Embrase les ennemis. Alben Peticalibre, séduit par la variété d'armes à feu qu'on trouvait dans le Gungeon, a créé ce sort. La main du lanceur du sort s'enflamme, et lui permet de lancer des boules de feu comme des balles.

QualiteBPrix Sell Creep30
Lien wikiOuvrir le wikiTaille du chargeur100
Munitions max200Temps de recharge0.0s
DPS23.6DegatsVarying (11.7 on average)
Cadence0.5Vitesse du tir23
PorteeInfinityForce35
Dispersion0ClasseFire

Synergies

Hotter Than Heck:

If the player has [Fourche] , increases the shot size and damage of the guns by 25%, and grants fire immunity while they are held.

[Fourche]
Maximize Spell:

If the player also has [Balles-loteries] or [Piment du Gungeon] , the Flame Hand turns green, and fires green flames that no longer pierce enemies but leave pools of green fire upon hitting enemies. This green fire does not damage or burn the player, and will burn enemies until they die. Green Fire can be placed on surfaces where regular fire can't, such as the water during the Gorgun's boss fight

[Balles-loteries] [Piment du Gungeon]
Phoenix Up:

If the player has [Phoenix] , summons a phoenix companion that fires at enemies.

[Phoenix]

Notes

  • Hotter Than Heck - If the player has [Fourche] , increases the shot size and damage of the guns by 25%, and grants fire immunity while they are held.
  • Maximize Spell - If the player also has [Balles-loteries] or [Piment du Gungeon] , the Flame Hand turns green, and fires green flames that no longer pierce enemies but leave pools of green fire upon hitting enemies. This green fire does not damage or burn the player, and will burn enemies until they die. Green Fire can be placed on surfaces where regular fire can't, such as the water during the Gorgun's boss fight
  • Phoenix Up - If the player has [Phoenix] , summons a phoenix companion that fires at enemies.
  • When playing as The Robot , the gun deals an extra 1 damage, implying that the Robot has a higher intelligence modifier than other characters.
  • When playing as The Bullet , the gun deals 1 less damage, implying that the Bullet has a lower intelligence modifier than other characters.
  • Due to the high knockback and large size of the fireballs, they can hit the same enemy multiple times.
  • The size of the projectile is proportional to the dice roll result, with bigger balls dealing bigger damage.
  • When a gun is duct taped to Flame Hand, the gun will also start varying in damage and size.
  • Flame Hand deals no damage to Muzzle Wisps and Muzzle Flares .
  • On top of the synergy with [Balles-loteries] , the Flame Hands multiplier applies to bullets from other guns when shot from the Flame Hand, giving the possibility of massive damage.

Anecdotes

  • Prior to the [Ravitaillement] Update Flame Hand and [Fourche] used to have the same mechanics; Flame Hand did not have varying damage.
  • 2D6 + Int mod is a reference to Dungeons and Dragons In D&D, "2D6" means to roll two six sided dice and "Int mod" to add a character's intelligence modifier.
  • The "Maximize Spell" synergy is another reference to a feat in Dungeons and Dragons, which maximizes all of the variable numeric effects of a chosen spell.
  • The " [Phoenix] Up" synergy is likely a reference to the item [Phoenix] Down from the Final Fantasy series of games.
  • The character of Alben Smallbore mentioned in the Ammonomicon entry of this and the [Silencieux] is a reference to Headmaster Albus Dumbledore from the Harry Potter series.
  • The flames turning green is a reference to the long running live play Dungeons and Dragons game Acquisitions Incorporated.

Deblocage

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