Roquette filoguidée
Tire des roquettes filoguidées, commandées par la visée. Ces roquettes sont efficaces pour surprendre un ennemi, ou peut-être pour traverser un couloir électrifié.
QualiteAPrix Sell Creep41
Munitions max50Temps de recharge1.5s
DPS86.7Degats100 (Impact) 30 (Explosion)
Cadence0.60Vitesse du tir10
Portee200Force10
Dispersion1ClasseExplosive
Synergies
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Notes
- If the player also has [Coquillus Ballus] , the two resulting rockets can't be guided anymore.
- If the player has [Balle enragée] , the rocket bounces off instead of exploding, which will still follow the player's cursor and continue doing 50 damage per enemy it hits.
- If the player has [Balles téléguidées] , the rocket will turn more sharply towards the cursor, granting better control.
Anecdotes
- Unused: Gunship Sinker - If the player has [Fusil Combiné HL] , it causes an unknown effect. This synergy is a reference to Half-Life 2 , where the main protagonist, Gordon Freeman, uses a Resistance [Lance-roquettes] to take down the combine gunship in one of the scenes, which also has the ability to fire rockets that can be controlled by the player's cursor, similar to this weapon.
- Due to this synergy being unused, RC Rocket is one of few guns that have no synergies at all.
- This gun is a reference to the Nikita remote-controlled missile launcher from Metal Gear Solid, which fires controllable missiles. As mentioned in the description, in Metal Gear Solid, you use the gun to traverse an electrified corridor by destroying its power source at the end of it.
- Despite the description claiming this weapon is wire-guided, no such wire is visible.
Deblocage
Purchase from Trorc for 15 .






